Arts in Review Podcast: Fans of “Assassin’s Creed” series prepare for release of “Odyssey”

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The "Assassin's Creed" series has a lot to live up to with the release of "Odyssey". Image courtesy of steam.com

Ulises Duenas, Grant Schmieding, Alex Coba, and Natalie Hanson

This week, we are talking about the history of the “Assassin’s Creed” video games and our personal perspectives on the franchise. In anticipation of the new game, now released, “Assassin’s Creed: Odyssey.” We sat down to discuss the game franchise’s impact on video gaming overall. Combat and gameplay mechanics, as well as game design and writing, have evolved and the new game has a lot of expectations to meet. We have dissected each piece of the game that made it work and what the series still has to improve on.

Look out for our upcoming review of “Assassin’s Creed: Odyssey.”

1:44 Intro: Our first experiences with the games
4:10 What is considered the best game?
6:24 Gameplay mechanics and combat
7:44 Issues beginning with the third game
11:27 Pros of the fourth game
15:00 Story issues
19:27 Unity and the character Desmond
22:45 The effects of rushed production
25:28 Expectations and concerns for the new release

Ulises Duenas, Grant Schmieding and Alex Coba can be reached at [email protected] or @OrionUlisesD, @G_Schmieding or @ThatOneGuyCoba on Twitter.